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Kolter

15 Game Reviews w/ Response

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Good concept overall.
The sketchy graphics fit the game perfectly, and the overall feel of the game was actually pretty good.
Some problems though. I think it would be better if we were given an option to launch the Rad Bear, you know, kind of like in Toss the Turtle. Maybe so that he can be shot with more or less power and it determines but not restricts the amount of time Rad Bear will be in the air. Just a suggestion.

AttackingHobo responds:

I am definitely considering adding launch controls to a sequel. Thank you for your suggestion.

Horrible.. sorry :(

Graphics were horrible, gameplay was horrible, music got really anoying, it just looped and looped, lacks instructions, lacks any point whatsoever. What was the guy doing in the moon in the first place? DId the government send him there? What happened at the third stage? I just pressed up and the whole screen went black. Did he die? And with the horrible graphics I don't know if something is a bug or if that was intended to happen, such as the disappearing platforms in stage 2. and the red portal things. You wouldn't know if they were bad except that they were red. Who knows, the exclamation marks could've meant "you need this take it!". Not only that, when you die, you don't even have some sort of effect that tells you you've been respawned, you just work from memory. You could've just landed on another platform but the game doesn't say that. Nice idea, I hope to see something better from you next time.

kirill1996 responds:

The disapearing platforms on stage 2 were ment as a trick, you werent supposred to go there, it waws ment to slow you down.

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