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Kolter

27 Audio Reviews w/ Response

All 48 Reviews

So gentle and soothing. Thing song has some beautiful melodies that create a heavenly aura. There are also numerous repeating motifs, which kind of make it sound like a canon. (Canon in C?)

Musical analysis time!

The song is in 4/4 and possibly in the key of C.

The piece begins with electronic drums and a dreamy bell instrument(s). There may actually be two dreamy bell instruments though. They play at slightly different pitches. One bell carries the lead melody while the other seems to provide a sort of counter-melody. The counter-melody dreamy bell is less prominent and plays at a slightly lower pitch.
The electronic drums have a constant rhythm for each bar with the bass hitting at beat number 1 and snare at beat number 3. It only stays in the piece for 5 bars.

At bar 4 an atmospheric instrument which sounds like electronic strings fades in and plays sustained chords in semibreves or minims (e.g. bar 8).

At bar 5 electronic bass could be heard. Additionally the motif has undergone a variation and the lead bells are now playing arpeggios for each bar beginning with two repetitions of an ascending C chord arpeggio, then moving down to two repetitions of an ascending Bb chord arpeggio, followed by two repetitions of a descending F chord arpeggio (however it seems that it starts at A instead of F such that the descending arpeggio is A-F-C-A), and then finishing with two repetitions of a descending Fm chord arpeggio (this one starts at Ab such that the descending arpeggio is Ab-F-C-Ab).

At bar 6 the electronic drum has become softer and at bar 7 it completely disappears.

At bar 9 another instrument is introduced, this time a rougher-sounding instrument, which despite that fact is not abrasive or disruptive to the melodic harmony. It actually complements the motif of the dreamy bells. It recreates the lead melody played by the lead bells in bars 1-8.

At bar 13, the same arpeggios as the ones present in bar 5 start playing. However it seems that the note lengths are now shorter. The arpeggios now use semiquavers instead of quavers and it appears that there are now 4 repetitions in each bar.

At bar 15 the tempo gradually slows down and the piece ends after the last note is hit at the end of bar 16.

I noticed that your piece was kind of split into two segments. The first segment was from bars 1-8 where the dreamy bells took the lead. The introduction of the new synth instrument in bar 9 marked the beginning of a new segment, although the new segment was just a reimagining of the first segment, so it's more of a resegment than a new segment.
You structured this piece really well, I like how you reintroduce ideas and made them grow. This might sound weird but your song sounds like a flower!
I guess the structure of this piece just reflects the themes of the music well. "The Dying of the Light" could be symbolic of a transition from death to life. Not talking about afterlife here or anything of that sort. It is a well known fact that energy cannot be created nor destroyed and in the death of one being, another is given life (e.g. plants from dead things). Likewise, from the "dying of the light" comes the possibility of new light being born. This musical piece is a rather nice rendition of that concept. The resegmenting of the first musical segment in this piece is representative of transition from one form of being to another. Just like how atoms reconstitute themselves into another thing after something has died so does this piece of music reconstitute the original motif into something a little bit different.
This music fits Pause Ahead really well. The main character struggled with problems involving freewill and whatnot, but after they have defeated the boss and kicked the boss' lights out they were able to birth their own light both metaphorically and literally. Even at the end of the game there was a crack of light representing the player's freedom. It's probably not a coincidence.
Anyway, I hope this review was helpful!

Sorry if I kind of exposed the secrets of your music (or if I got anything incorrect and you're annoyed that I did). It's just a really nice piece so I just had to do analyse it. I just really had to find out how it worked and how it fitted conceptually with the game. :p

tl;dr: the music is awesome!

Billtron209 responds:

Oh man! This is the most in-depth thing ever!

I'm really glad you like it! It was one of my favorites from this soundtrack, and I always hoped it would be a nice little treat for people who stuck it out and beat that insane boss.

I think you understand this song far more than I ever did.

Thanks!

Very good man

This makes me think of Muse, with those electronics playing that melody. Until the guitars kick in, and it's a-rocking. Overall quite good, though it does sound a bit derivative at times.

ZombieZappa responds:

Hey! Thanks for commenting!

I wanted to take an electronic approach to rock music, but ended up with a metal song, ha! I guess I cant get away from my roots after all. Next time will have a much more electronic influence.

Really I was just testing the waters; get a feel for what direction I should go in, though I do genuinely love this song. Also, it was a good excuse to try out a new toy!

Next time, It'll will be much more focused and with better riffs than those old, tired throwbacks I used for the heavy arpeggiated parts, ha!

it's alright..

but the bass line is kinda ripped off :/ and so is the voice track, oh well everyone samples nowadays :/, well it doesn't sound too bad, but it's not really the most interesting thing I've ever heard

doppler73 responds:

Well, give a 5 next time.

But this is still work in progress!

alright

I think it would work if you used different instrumentation, sounds alright, but the sound is a bit harsh to the ears tbh :/, interesting song though :)

TreeDonkey responds:

I agree, the song is pretty much a kick drum and 3 synths. Then at the end I introduce a big lead in. but there are sooo many controllers changing so many effects on the sounds to make all 3 sound like one. I made this on speakers and not headphones(silly that i didnt test both), listening to it now I agree it is pretty ear tiring with headphones.
In respect to your comment on the instrumentation i think that because i only really use one sound it sounds pretty dull and boring. If i were ever to go back and work on this more i would work on adding in more sounds and more variance. I would change the side gating on my equaliser of the low-mid frequencies and add in a bass on its own to fill in the missing frequency range, the song is missing that low, deep aspect of it, it needs a nice solid bass under it.

Anyways thanks for the honest review. interesting is what i was going for so that was a great review for me. i think im carrying on a bit here so ill end my response here. thanks.

great sound

loving the wobble bass, this is nice :)

OceanPath responds:

Thanks :D

great progression

awesome use of pitch bend there, the pitch bending is done perfectly and not overused. Also the music.. is a very hyping sort, yeah this would go awesome with some fast paced games :) (yeah it has already lol) well good work man :)

GameBalance responds:

Effing Meteors ^_^

the melody is mainly good

however, there is really a big lack of variation here, and instrumentation. Adding bass would be nice, the drums were pretty alright, but the melody repeated itself too much, there's no real excitement point here, but anyways good effort (y)

Dj187 responds:

got a point, but its still a working progress so i'll look into that, thanks

out of tune?

the third cord doesn't sound right... :/, but other than that.. good effort, also too much.. repetition, not enough variety. on the drums, the bass.. everything, you need to change things around a bit to make it more interesting, and work on your music theory some more. :/

lilmcj22 responds:

Yeaaaa. I needed to change some stuff. Thanks for the review though.

far from perfect

kudos on trying.. but your drum sounds out of time sometimes, and the intro was a bit messy. This is also a song that gets annoying easily.. however great work on not being too repetitive. It's not the best song in the world.. but with some work, it could be better

woodman1985 responds:

Yeah, I know. I intended it to sound kinda off beat and such. I didn't actually mean for it to be good. In fact, it was mostly a joke. I kept singing this to my friend in class after P.E. and he was getting annoyed, so I decided to make it into an actual song, so I could actually show it to him. It took a total of about an hour to make. :D

good melody

the melody is tight, that part where you go down an octave worked. This is pretty good, it would work good for a racing game, or something like that, your breakdowns, though generic, work well, well that's all I have to say about this, hope you come out with something IMPRESSIVE next time

thedude9 responds:

Glad you like it! don't worry, I still have a lot of projects saved.

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